We Make games by weaving trust, creativity, and empathy into everything we do.
We are building a flexible, iteration-based games studio dedicated to learning from each other and pushing boundaries without compromising our health, career growth, and equitable compensation. The games industry can do better. Let’s carve a new path.
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David Hunt
CEO
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Michael Noland
CTO
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Adam Ford
CAO
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Aaron Janzen
Audio
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Alessa Baker
Tech Artist
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David Kertesz
Artist
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Helen Lee
Artist
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Ivan Garde
Designer
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Jack Bohm
Artist
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Jamie Titera
Animator
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Jeremiah Washburn
Tech Artist
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Jess Mitchell-Chiang
Producer
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John DeShazer
Designer
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Jonathan Gilboa
Artist
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Jonathan Hunt
Engineer
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Kevin Abbott
Designer
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Kim Steiner
Designer
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Lauren Kenner
Marketing
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Lindsay Belkin
Artist
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Lowell Vaughen
Strategic Advisor
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Max Everingham
Publishing
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Nicci Valiquette
Corporate Manager
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Nick Darnell
Engineer
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Qin Yu
Artist
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Rachel Hunt
Operations
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Reid Johnson
Animator
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Sarah Vawter
Artist
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Stephane Imbert
Engineer
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Stephen Leicht
QA
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Sven Majerus
VFX
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Tim Jester
Engineer
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Tony Marinello
Engineer