We Make games by weaving trust, creativity, and empathy into everything we do.
We are building a flexible, iteration-based games studio dedicated to learning from each other and pushing boundaries without compromising our health, career growth, and equitable compensation. The games industry can do better. Let’s carve a new path.
-

David Hunt
CEO
-

Michael Noland
CTO
-

Adam Ford
CAO
-

Nicci Valiquette
COS
-

Aaron Janzen
Audio
-

Alessa Baker
Tech Art
-

Alex Gelles
Engineering
-

Billy Quick
QA
-

David Kertesz
Art
-

Helen Lee
Art
-

Ian Percy
Design
-

Ivan Garde
Design
-

Jack Bohm
Art
-

Jamie Titera
Animation
-

Jeremiah Washburn
Tech Art
-

Jess Mitchell-Chiang
Production
-

John Deshazer
Design
-

Jon Hunt
Engineering
-

Jonathan Gilboa
Art
-

Kevin Abbott
Design
-

Kim Steiner
Design
-

Lauren Kenner
Publishing
-

Lindsay Belkin
Art
-

Lyn Dang
Publishing
-

Max Everingham
Publishing
-

Nick Darnell
Engineering
-

Qin Yu
Art
-

Reid Johnson
Animation
-

Sarah Vawter
Art
-

Stephane Imbert
Engineering
-

Stephen Leicht
QA
-

Steve Powers
Design
-

Sven Majerus
Art
-

Tim Jester
Engineering
-

Tony Marinello
Engineering
-

Wojciech Madry
Design