
We Make games by weaving trust, creativity, and empathy into everything we do.
We are building a flexible, iteration-based games studio dedicated to learning from each other and pushing boundaries without compromising our health, career growth, and equitable compensation. The games industry can do better. Let’s carve a new path.
-
David Hunt
CEO
-
Michael Noland
CTO
-
Adam Ford
CAO
-
Nicci Valiquette
COS
-
Aaron Janzen
Audio
-
Alessa Baker
Tech Art
-
Alex Gelles
Engineering
-
Billy Quick
QA
-
David Kertesz
Art
-
Helen Lee
Art
-
Ian Percy
Design
-
Ivan Garde
Design
-
Jack Bohm
Art
-
Jamie Titera
Animation
-
Jeremiah Washburn
Tech Art
-
Jess Mitchell-Chiang
Production
-
John Deshazer
Design
-
Jon Hunt
Engineering
-
Jonathan Gilboa
Art
-
Kevin Abbott
Design
-
Kim Steiner
Design
-
Lauren Kenner
Publishing
-
Lindsay Belkin
Art
-
Lyn Dang
Publishing
-
Max Everingham
Publishing
-
Nick Darnell
Engineering
-
Qin Yu
Art
-
Reid Johnson
Animation
-
Sarah Vawter
Art
-
Stephane Imbert
Engineering
-
Stephen Leicht
QA
-
Steve Powers
Design
-
Sven Majerus
Art
-
Tim Jester
Engineering
-
Tony Marinello
Engineering
-
Wojciech Madry
Design
